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Questions and Answers About Sleep

December 2012 Blog Posts (3)

Can more sleep help ease pain? Yes, says new study!

Chalk another one up for the benefits of sleep. Researchers at the Sleep Disorders and Research Center at the Henry Ford Hospital in Detroit have found that getting more sleep improves daytime alertness and reduces pain sensitivity in healthy adults.

The study was led by Timothy A. Roehrs, Ph.D. of the Sleep…


Added by Dr. David O. Volpi on December 21, 2012 at 10:39am — No Comments

Can Bees Teach Us About Sleep, Learning and Memory?

As I’ve mentioned in previous blogs, we live in an exciting time for sleep research—it seems that every month, new studies are being published that provide us greater insight into the causes and treatments for various sleep disorders. And this month was no exception.

In a new article entitled, “Sleep-deprived bees have difficulty relearning”  in The Journal of Experimental…


Added by Dr. David O. Volpi on December 6, 2012 at 9:30am — No Comments

Veterans with Sleep Apnea: A Growing Human Issue

Whether or not you personally know someone who has served in Iraq, Afghanistan or someplace else on foreign soil, our returning veterans deserve our help and attention. While many have the scars of physical injury, many more veterans bear silent scars. A little known fact but of increasing concern in the medical community is that a growing number of veterans are suffering from obstructive sleep apnea (OSA), and its symptoms can be devastating for our returning war…


Added by Dr. David O. Volpi on December 5, 2012 at 9:53am — No Comments

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jma325 posted a blog post

you can crush monsters by shredding a guitar

Each of the four Soulworkers has a distinct fighting style. Haru wields a massive sword Soul Worker Dzenai and excels in close quarters combat. Erwin is a great ranged DPS character, while Lilly and Stella turn up the difficulty somewhat with their Sythe and magical guitar. Yes, you can crush monsters by shredding a guitar. Taking a third person approach to combat, it places the player squarely behind the main protagonist. WASD maps basic movement, while the…See More
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